#include "Frame.h"


Frame::Frame(void)
{

}


Frame::~Frame(void)
{

}

void Frame::Init(int x, int y, int width, int height, float time, tVector2D point, RECT rect)
{
	xFramePos = x;
	yFramePos = y;
	frameWidth = width;
	frameHeight = height;
	anchorPoint = point;
	timePerFrame = time;
	colRect = rect;
}
